Thief VR: Legacy of Shadow
Thief VR: Legacy of Shadow player count right now
- Playing now
- 2
- Peak 24h
- 2
- Peak 30d
- 4
- Record since SteamStat tracking began
- 4
Developer: Maze Theory
Publisher: Vertigo Games
SteamStat started tracking Thief VR: Legacy of Shadow on November 7, 2026. The daily chart appears after 7 days of data.
Average players
Hourly detail
Thief VR: Legacy of Shadow player count by month
Thief VR: Legacy of Shadow has 2 players in-game right now, and the 24-hour peak is 2. The peak so far in November 2026 is 4 players, 2 on average.
| Month | Average players | Change | Peak players |
|---|---|---|---|
| November 2026 (so far) | 2 | — | 4 |
From SteamStat's own samples of the Steam player count since tracking began. Change compares a month's average with the month before.
Thief VR: Legacy of Shadow price history on Steam
Prices in the US Steam store, USD.
- Price now
- $19.99
- Lowest recorded
- $19.99
- Highest recorded
- $29.99
- Price changes
- 1
Recent price changes
| Date | Price | Change |
|---|---|---|
| $19.99 | -33% | |
| $29.99 | first record |
SteamStat has recorded the price of Thief VR: Legacy of Shadow since February 22, 2026. The lowest is the lowest paid price: free giveaways are not counted.
At a glance
Thief VR: Legacy of Shadow has 2 players in-game right now, 100% of its 24-hour peak of 2. The record since SteamStat started tracking it is 4 players, set on November 7, 2026. 357 Steam reviews rate it “Mostly Positive” (75% positive). Released on December 4, 2025 by Maze Theory. Current price: $19.99.
Estimated Steam sales
About 24,000 copies sold on Steam, most likely between 15,000 and 51,000.
Gross revenue: about $550,000. After refunds, VAT and Steam's cut, the developer keeps around $320,000.
Valve does not publish sales figures, so this is our estimate. It comes from 357 Steam reviews and the $29.99 base price, as of November 12, 2026. How we count
Thief VR: Legacy of Shadow reviews by month
Positive and negative Steam reviews in all languages, from the store's review graph. Updated November 12, 2026.
Steam's graph counts 368 reviews of Thief VR: Legacy of Shadow from December 2025 to October 2026. On average 28.0% of them are negative. The busiest month was December 2025 with 199 reviews.
No month stands out: the share of negative reviews stayed close to the average.
A month is marked when it has at least 50 reviews and its share of negative reviews is at least 1.5 times the average and at least 20 points above it. If that month also had at least 3 times the usual (median) number of reviews, it is marked as possible review bombing.
Description
The City is a place of shadows, ruled by the powerful and feared by the oppressed. Its rooftops form a labyrinth above the narrow, twisting streets. The City Watch prowls relentlessly, enforcing the iron will of Baron Ulysses Northcrest, a tyrant who crushes rebellion before it can take root.
You are Magpie, a cunning thief orphaned by Northcrest’s brutality and shaped by the streets, who steals as the only means to survive. That is, until you uncover something greater: a legendary artifact holding a legacy from the past. Use immersive VR mechanics to steal, evade, and outsmart the forces controlling The City. Unravel its darkest secrets and expose a sinister conspiracy that looms over its very foundation.
Key Features:
A Legendary Franchise Returns: Experience the world of Thief in VR for the first time, blending classic stealth gameplay with next-gen immersion.
Master the Shadows: Stick to the darkness, evade patrols, and outmaneuver enemies with real-time stealth mechanics.
Realistic Thieving: Pickpocket guards, pry open hidden compartments, and bypass locks with tactile VR interactions.
Precision & Skill: Use an array of arrows and tools to distract, disable, or eliminate threats with immersive VR archery.
Explore The City: Climb rooftops, sneak through back alleys, and uncover secrets in a dark, steampunk-inspired world.
Choose Your Approach: Every heist offers multiple paths and playstyles—sneak past guards unseen or take them down from the shadows.
Supported languages: english, french, italian, german, japanese, korean, polish, portuguese - brazil, simplified chinese, spanish - latin america
Something wrong on this page? Let us know
Description and screenshots are provided by the publisher via the Steam Store page.
System Requirements
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 - 64 bit
- Processor: i7-9700K or equivalent
- Memory: 16 GB RAM
- Graphics: RTX 2070 - or equivalent with at least 8GB VRAM
- DirectX: Version 11
- Storage: 33 GB available space
- VR Support: Valve Index, Meta Rift, Meta Quest 2, Meta Quest 3 Family, Pico 4 / 4 Ultra
- Requires a 64-bit processor and operating system
Mac
Linux
User Reviews
TLDR: Fun as a VR game, kinda eh as a Thief game.
I think the devs did a good job of utilizing the VR technology. Some games will put objects you pull from your inventory very close together, making it difficult to grab the correct thing a lot of times. Thief VR makes different items pretty easy to not accidently grab the wrong thing. The climbing and overall interactions feel pretty nice overall, but sometimes the game would have trouble registering my blackjack hits properly. For the most part it wasn't much of an issue though. The maps are smaller than what I was expecting, but I think that might just be to better match the higher requirement that VR has in general. However, gameplay in the map was pretty fun. Knocking people over the head with the blackjack, swiping purses from belts, scooping up valuables from drawers and desks, and climbing up ledges and through windows was very enjoyable. One issue that I did keep running into though was the body dragging. Sometimes it would just not let me drag a body or it would get caught on like an inch step up in the terrain, which would result in me getting caught most of the time it happened. Overall though I had fun playing it.
I am a long time Thief fan. I love the first and second games. Absolutely goated stealth games in my opinion. So looking at this game through the lens of having played those when I was a kid, I may be a little harsh on Thief VR. I did like the references to some of the things from the first two games that they had via the artifacts. I did also like that the main character closer to the "orphan that steals because they are good at it and needs money" vs wannabe batman like the reboot did. Story was a little weird though how they brought back the original Garret via a magical artifact, but it was still set in the reboot world. Kinda wish they would have just gone back to the original world. As mentioned before the maps are smaller than expected. That along with the fairly simple objectives, the levels felt a little hollow. I also did not really care for how the mission progression was done. Going into a mission you don't get to buy what you want, you only get a set amount of specific types of arrows. Finding more gold is also pointless unless you get the "I found all the gold" medal for that mission. It doesn't carry over or help you in any way for the next mission. The game feels like it is meant more for a semi-casual crowd, which I would really blame on it being VR more than anything.
I got this on sale and don't actually remember how much I paid for it, but I would say it is worth the $20 full price. If you consider yourself a hardcore Thief fan, at least get it on sale.
Okay, do I really recommend Thief VR? It's one of those games where I wish I had an option other than Yes or No. I think the classic Thief gameplay translates remarkably well into VR, with some welcome additions (such as climbing/mantling). It's certainly a simplified version of Thief: already in the first game proper, there was more going on than here. It's also a decidedly cheap-seeming game: I don't expect AAA production values, but the environments and enemy types are very limited, as does the level design. Quite honestly, I feel they should've got in some of the fan mission creators to come up with a more interesting, varied set of levels than what we got, which sometimes repeats environments literally, but even the 'new' levels all feel very samey - and that's something that wasn't true for OG Thief. So, I liked this as a proof of concept of sorts: Thief can work really well in VR. But I disliked it for its limitations, some of which end up being really frustrating, because the game falls so far short of what it could be.
I have very strong VR legs. I can play several standing VR games for hours without getting motion sick. I even played Outer Wilds with the VR mod without getting motion sick. This game forces you to play in head relative movement and there isn't an option to set hand relative movement, so when for example you're walking forward and you turn your head to look at something, your motion suddenly turns towards where you're looking at instead of keeping moving towards where your thumbstick is pointed to. I can't play this game for 5 minutes straight without getting motion sick. Until this is fixed, this is unplayable for me, and I guess the same is true for many experienced VR gamers.
A very nice game, atmospheric, interesting and have a lot of fun mechanics tied to VR. Had a great time with it. Not too easy, not too hard, and the length of the game is perfect so as not to make you get bored. I think 8-10 hours is an ideal length for VR games. You can also replay any mission after the completion of the game, if you want to spend some more time with it.
Played it in PCVR mode on Quest 3 + Virtual Desktop - no technical problems noticed. Some minor in-game bugs do exist, but nothing critical.
As a fan of the series since The Metal Age, I was extremely happy to play it - and to hear Garrett once more :).
Great VR Thief game.
Games similar to Thief VR: Legacy of Shadow
Additional Information
| Developer | Maze Theory |
| Publisher | Vertigo Games |
| Platforms | Windows |
| Age rating | None |
| Release date | December 4, 2025 |
| User reviews | 75% positive (357) |
User Reviews
Genres
Tags
Features
Active Players
Profiles with the most playtime in the last 2 weeks