Freelancers: Rogue Skies

Freelancers: Rogue Skies

0.0
Not enough reviews
$9.99
Steam Store

Developer: ExodusIndie

Freelancers: Rogue Skies – screenshot 1 Freelancers: Rogue Skies – screenshot 2 Freelancers: Rogue Skies – screenshot 3 Freelancers: Rogue Skies – screenshot 4 Freelancers: Rogue Skies – screenshot 5

At a glance

3 Steam reviews rate it “Not enough reviews” (0% positive). Released on November 5, 2025 by ExodusIndie. Current price: $9.99.

Description

Freelancers: Rogue Skies is an open-world, single-player space combat rogue lite where every pilot is expendable and each death births a new story. Take control of ARC‑700 starfighters and dive into fast-paced dogfights across a handcrafted galaxy wracked by war between the UEG and Fringe Colonies.

▪ High‑octane 3rd‑person combat
Master agile dogfighting. Dodge and strike like a real pilot. Enemy AI flank, evade, and hunt with ruthless precision.

▪ Permadeath with purpose
When your ship explodes, press R to respawn as a new freelancer.

▪ Fully open-world galaxy
Fly freely between space systems, convoy battles, derelict hauls, and surprise ambushes.

▪ Emergent stories run by you
Fight for the UEG, go rogue, or blaze your own path. Every run is a narrative you craft: the pilot histories, battles survived, and legends born in space.

  • Every Run Is A New Freelancer 

  • Tactical Dogfights 

  • No Persistent Power 

  • Cosmetic-Only Variants 

  • Dynamic Faction Conflict 

Supported languages: english

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Description and screenshots are provided by the publisher via the Steam Store page.

System Requirements

Windows

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: Intel Core i5-8400 / AMD Ryzen 5 2600
  • DirectX: Version 11
  • Storage: 15 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11 (64-bit)
  • Processor: Intel Core i7-10700K / AMD Ryzen 7 5800X
  • Memory: 32 GB RAM
  • Graphics: NVIDIA RTX 2070 / AMD Radeon RX 6700 XT or better
  • DirectX: Version 12
  • Storage: 15 GB available space

Mac

Minimum:
    Recommended:

      Linux

      Minimum:
        Recommended:

          User Reviews

          Not Recommended May 31, 2026 4:36 AM
          2 0

          only good thing about this is the art work. the assets looked good. other then that I can't figure the game out. there seem to be no purpose but shoot enemy ships and the scan feature seems to not have enough range. if there is a story or anything to do here. it is unclear and I am unable to find it. I also thought this was freelancer the game I had loved. So I was very disappointed.

          Playtime: 18 hrs. Purchased on Steam
          Not Recommended November 6, 2025 7:36 AM
          17 0

          Needs a tutorial or something, its not early access to I can't really recommend the game in its current state. I'm so lost at the start theres no real objective or explanation beyond contract started? I kill the one enemy in the debris field and then what? Will re review after a few updates but hold off, this game is a demo in its current state.

          Playtime: 8 hrs. Purchased on Steam
          Not Recommended November 5, 2025 8:50 PM
          24 0

          At this time, I don't recommend this game despite it's price point. There doesn't seem to be a tutorial. The controller isn't set up in a good way and there's no way to change the layout. The game looks primarily empty and the few small ships I encountered, barely fought back. There's no difficulty setting and last but not least, I tried to land on a planet and my ship literally bump into the planet. You can't land and you don't take damage from even bumping into it. There were 2 space stations and I couldn't find a way to land on them. This game has potential, but still needs a lot of polish.

          Playtime: 20 hrs. Purchased on Steam