Developer: Neuroticfly Games
Player Statistics
Updated: November 8, 2026 7:25 PMAverage players
Players Online
Interdimensional Vending Machine player count by month
Interdimensional Vending Machine has 12 players in-game right now, and the 24-hour peak is 12. The peak so far in November 2026 is 12 players, 9 on average.
| Month | Average players | Change | Peak players |
|---|---|---|---|
| November 2026 (so far) | 9 | — | 12 |
From SteamStat's own samples of the Steam player count since tracking began. Change compares a month's average with the month before.
At a glance
Interdimensional Vending Machine has 12 players in-game right now, 100% of its 24-hour peak of 12. The record since SteamStat started tracking it is 12 players, set on November 8, 2026. 205 Steam reviews rate it “Very Positive” (85% positive). Released on June 10, 2026 by Neuroticfly Games. Current price: $7.99.
Description
Interdimensional Vending Machine is a surreal survival game where you play as a strange homeless girl trying to endure a distorted city that has forgotten how to be normal. One night, you discover a vending machine that should not exist. Inserting coins causes it to dispense food and drinks that sometimes defy biology, logic, and even reality itself.
Some items are harmless. Others are grotesque or unnatural. Every purchase is a gamble, and every item affects your hunger, your body, and the world around you.
About the Game
Interdimensional Vending Machine offers a simple but unsettling loop of begging, feeding, and discovery.
🔹 Discover the Vending Machine
The vending machine is the center of your survival. It hums and glitches as if it does not belong in this world, accepting only coins and dispensing unpredictable food and drinks. Some items appear normal, while others are disturbing or unnatural. You never know what will come out.
🔹 Eat or Drink to Survive
Hunger and thirst are constant dangers in a city with no safety. Every food and drink you receive can help you or harm you, forcing you to think carefully before consuming anything. Eating is no longer just a necessity, but a risky choice where curiosity and survival collide.
🔹 Evolve Through What You Consume
What you eat slowly changes what you become. Certain foods cause strange evolutionary shifts that feel both necessary and unsettling. Each change reflects your choices and pushes you further from anything familiar or human.
🔹 Beg for Coins on the Streets
Sit on the cold pavement and watch people pass by. Some will ignore you. Some will leave a coin. Some will whisper strange things or shout words of disgust. Every encounter feels uncertain, and every coin you earn is another chance to survive.
🔹 Explore a Distorted City
Wander through streets, hidden corners, and strange locations filled with quiet danger. New anomalies appear as you progress, and the environment grows more unstable. The city reacts to what you do and what you become.
🔹 Feed Other Strangers
You will meet other wanderers drawn to the vending machine’s creations. Give them food and see how they respond. Some will thank you. Some will suffer. Their fate depends on your choices.
🔹 Transform Your World
Your actions leave marks on the world. Streets grow unfamiliar. Encounters change. New anomalies emerge. The city slowly reshapes itself around your journey, becoming a reflection of what you are turning into.
Supported languages: english
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Description and screenshots are provided by the publisher via the Steam Store page.
System Requirements
Windows
- OS: Windows 10
- Processor: Support for OpenGL 2.1
- Memory: 2 GB RAM
- Storage: 2 GB available space
- OS: Windows 11
- Processor: Support for OpenGL 3.3
- Memory: 4 GB RAM
- Storage: 4 GB available space
User Reviews
silly monsters and soda yippee
Grind. More grind. And then more grind. Watch a 'let's play', don't waste your time.
I would describe this as more of an interactive art gallery with extra steps, than a survival game. Regardless, it is very good either way:
An insane amout of work went into the myriad of disturbing live 2D artworks. Even some cute and cool ones can be found here and there.
They created a great eerie and oppressive atmosphere, from the visuals and audio to the writing.
Once you've found your groove, it has an addictive "just one more route" gameplay loop.
There are some important things, I wish were taught better:
- Primarily, the game is about discovering the various routes by muting yourself and others, not about survival.
- Don't be afraid of a game over. Exploration is a core theme of the game.
- Increasing suspicion can be very helpful to get items more quickly.
- Even after over 30 hours, I didn't notice any effect whatsoever regarding thirst.
- Ascension and Absolution may have different effects, depending on your current route. Pay attention to the text at the bottom.
- Most items show a small icon at the top left, this is the associated route.
- 1000+ Yen items are always randomized, The Tree is quite useful for these.
As for my biggest pain points:
Some QoL, like an item filter or sorting for the inventory would've been nice.
Grabbing the correct coins can be annoying, when you have many different ones.
NPC transformations require way too many items. Especially with how slow the payment animation is.
surprisingly a really well made game!! we really need more SCP games.......
IDK HOW TO TURN OF CAPS LOCK
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Additional Information
| Developer | Neuroticfly Games |
| Platforms | Windows |
| Age rating | None |
| Release date | June 10, 2026 |
| User reviews | 85% positive (205) |