Developer: Gvn Games
Player Statistics
Updated: November 8, 2026 6:53 PMAverage players
Players Online
Liminal Universe player count by month
Liminal Universe has 1 players in-game right now, and the 24-hour peak is 2. The peak so far in November 2026 is 2 players, 1 on average.
| Month | Average players | Change | Peak players |
|---|---|---|---|
| November 2026 (so far) | 1 | — | 2 |
From SteamStat's own samples of the Steam player count since tracking began. Change compares a month's average with the month before.
At a glance
Liminal Universe has 1 players in-game right now, 50% of its 24-hour peak of 2. The record since SteamStat started tracking it is 2 players, set on November 7, 2026. 163 Steam reviews rate it “Mixed” (60% positive). Released on November 12, 2024 by Gvn Games. Current price: $2.40.
Description
Liminal Universe is a solo first-person adventure game that takes you deep into Liminal Space. In this experience, you focus not on the story but on understanding the world around you and the atmosphere it creates. The game starts on an entirely empty snowy map, and then continues with a pool and ocean.
Although the game sometimes tells you what to do, it leaves it unclear what exactly you should do.
There are no creatures chasing you or complicated puzzles to solve in Liminal Universe. The aim is to discover the story of this forgotten place at your own pace. Sometimes it can be difficult to find your way through narrow corridors, dark corners and seemingly endless empty rooms. But these challenges deepen the game's atmosphere and your experience.
The game has no dialogue, user interface or music. Instead, you step into a world filled with realistic environmental sounds. The echo of your footsteps, the hum of the machines continuing to work, and the silence of game draw you into this strange world.
With each step, you will feel more and more the strange and mysterious nature of the liminal world. This is a place to discover, a mystery to understand, but most of all, an atmosphere that draws you in. Liminal Universe aims to offer you not just a game, but also an unforgettable experience.
Supported languages: english, french, italian, german, simplified chinese, traditional chinese, japanese, korean, spanish - latin america, norwegian, portuguese - portugal, russian, turkish, ukrainian, vietnamese, greek, swedish, azerbaijani
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Description and screenshots are provided by the publisher via the Steam Store page.
System Requirements
Windows
- Processor: Intel i5 or AMD Ryzen 5 from around 2016 or later
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 or AMD Radeon RX 580 or newer
- OS: Windows 10 or newer
- Processor: Intel i5 or AMD Ryzen 7 from 2018 or later
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6700 XT or newer
User Reviews
At first it was a pretty cute and relaxing walking sim, for the first two chapters it was fine for the price (on sale). It had enough to look at to keep me entertained. But chapter three was basically entirely padding, it was lots and LOTS of walking through completely featureless hallways. Especially towards the end, I don't want to sound mean but it honestly felt it was purposely trying to waste my time. I also wish you could turn off motion blur and head bobbing, but that's the least of the games concerns.
3/10
As someone who has played nearly all the liminal space games on Steam, this game doesn't really feel like a liminal space game. For starters, it is incredibly linear with very little exploration available. Exploration is the main draw of liminal spaces, but this one just misses the mark on each of the maps. The pools map was decent, but it is very very bare bones. It feels like a copy a paste job from other liminal space games. It lacks depth, it lacks creativity. The snow level and clouds level just didn't fit the feeling that these types of games are supposed to evoke. The cloud one specifically was waaay too long. There were sections that you would just be walking for minutes upon minutes in a single direction only to turn the corner and do the exact same thing in another direction. There are times, especially in the first map, that it gets creative, such as the hotel, but then that section is only a minute long and then back to the same old stuff. At times there is music, and sometimes it works really well, such as in the cloud level. However, at other times you can hear it cut itself off into silence and it sounds terrible. There are many assets used that are completely lacking textures, or just "glowing" and are frankly very ugly. There is no wonder in this game, you are just hoping that you are near the end at all times. You can't interact with anything, except a couple of buttons and doors, and you will 100% get stuck in a pool because your character can't climb a 2in raised surface. Also, why is it that you added barriers to prevent falling in the pools, but you don't have any barriers in the cloud level where if you fall you have to restart the entire level? Frankly, that made me not enjoy the cloud level whatsoever as I was more concerned with trying not to fall instead of enjoying the space. If you are a liminal space fan, you may enjoy it, but I wouldn't recommend it for anyone else.
Great game!
1 achievement is broken [SAT DOWN] and will require you to download an older depot of the games files. The developer seems to have removed the mechanic but left the achievement, which is almost as bad as moving a cemetery and leaving the graves and bodies.
For that alone, I must not recommend the game to anyone.
I sure liked it though, so its too bad they chose this route.
An exploration game that delves into the depths of patience. I picked it up when it was discounted to half price and while I'm satisfied with the experience, I'm having trouble recommending it to others.
I like walking simulators. This one is looks really good, but not great. The music was scarce, but appropriate when it did make an appearance. The ambient noise and sound effects were also not great. Fortunately I was able to mute the sound of breathing and footsteps. The movement was glacially slow until I toggled the sprint mode on.
The game is presented in three chapters (referred to as Tapes in game). There is no save system. You can only start at the beginning of a chapter and the first one takes forever to complete. I didn't find the experience too creepy, but there are a couple areas that might bother players who don't appreciate that kind of content.
If you're looking for a walking simulator with little else to offer, play Liminal Universe.
Since the Backrooms movie, we view Backrooms games differently because the film gave not only to the lore, but to the Backrooms itself a whole new meaning and context, regarding what the Backrooms actually is, and how it functions.
For example, we now know that the Backrooms, as a living entity, doesn't create from its own mind or its own view of the material world, but from its own vague memories. That's why everything is so abstract, incoherent, and impossible.
In that sense, you could say this is an interesting walking simulator set in the Backrooms universe, because it lets you wander off in your own mind, but unfortunately, it's far from standing on its own as a Backrooms game. It's a linear walking experience with no interactivity beyond pushing 3 buttons and maybe opening the same number of doors.
There isn't even a slide you could use or some weird puzzle to solve to progress, it's just another walking simulator, with high potencial to be expanded with new content, although thats not happening, because the game was abandonded monts ago with it's minor and major technical glitches and even flaws with it's own mechanics like the known issue of not being able to sit down.
And I get that the goal was to make a walking simulator in the backrooms, but this is just too much walking, and very little backrooms. At the two-hour mark, the thought of a refund had crossed my mind, but I was able to make progress with a few helpful pieces of information from the Steam discussions.
On the technical side, I was able to run the game flawlessly at 2K resolution without any difficulties.
At this state for 2.50 EUR i would say the game deserves a 7.1/10, but being able to run with a toggle is a 0.3 on it's own, as the 3 hour game completion would take 10 hours without it.
If you're into walking simulators and achievement hoarding, buy the game at the listed price above.
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Additional Information
| Developer | Gvn Games |
| Platforms | Windows |
| Age rating | None |
| Release date | November 12, 2024 |
| User reviews | 60% positive (163) |