Developer: Midori Games / みどりげーむず
At a glance
59 Steam reviews rate it “Very Positive” (98% positive). Released on May 12, 2023 by Midori Games / みどりげーむず. Current price: $0.49.
Description
Strange people and animals enter the elevator.
Various objects beyond the open doors.
Mysterious phenomena....
It is up to you to find out what kind of consequences they will have for her.
Yumi, who is scared, must be chanting in her mind.
Don't worry.
There are no ghosts.
There will never be any ghosts.......
=====
This is a click game with multiple endings and takes only a few minutes to play.
Many many different endings await you and Yumi.
Stopping at a floor in the middle of the game?
Do you open the door on the floor where someone stopped you? Or refuse?
Get an item? Who will you use it on?
... and many other "actions" will lead you and Yumi to various outcomes.
The game is also a puzzle solving game where you can buy "hints" for the ending you have not seen yet with the in-game coins, and compare them with the conditions of the ending you have already seen.
Will Yumi be able to reach the 1F... and her "daily life"?
Supported languages: english, japanese, spanish - spain, simplified chinese, korean, indonesian, italian
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Description and screenshots are provided by the publisher via the Steam Store page.
System Requirements
Windows
- OS *: Windows10、Windows8/8.1、Windows7、Windows Vista
- Memory: 1 GB RAM
- DirectX: Version 11
- Storage: 250 MB available space
User Reviews
No Ghost in Sky Elevator is a delightfully strange point-and-click adventure that combines psychological horror, surreal storytelling, and decision-based gameplay within the confined environment of a mysterious elevator. Developed and published by Midori Games / みどりげーむず, this unusual indie title transforms an ordinary journey between floors into an unpredictable experience filled with bizarre encounters and unexpected consequences. Its greatest appeal comes from its ability to create suspense through simple interactions, encouraging players to experiment with different decisions while uncovering numerous possible endings.
The story follows Yumi, a frightened young woman attempting to descend from the 60th floor of an enigmatic high-rise building. What initially appears to be a straightforward elevator ride quickly becomes an increasingly peculiar adventure. Strange passengers, mysterious animals, unusual objects, and unexplained phenomena interrupt her journey, forcing players to decide how she should respond. The game's repeated insistence that ghosts do not exist introduces an amusing contradiction, particularly when the surrounding events suggest that something supernatural might be happening. This mixture of uncertainty and dark humor establishes a distinctive atmosphere that remains entertaining throughout the experience.
Gameplay centers on straightforward clicking mechanics, allowing players to interact with objects, investigate unfamiliar situations, and make decisions that influence Yumi's fate. Players must determine whether to stop at certain floors, open the doors for unexpected visitors, refuse entry, collect mysterious items, or use those objects during particular encounters. Although these interactions appear simple, their consequences can be surprisingly significant. A seemingly harmless decision might lead to an entirely different outcome, making curiosity and experimentation essential components of progression.
The branching narrative represents one of the game's strongest features. Instead of presenting a single linear adventure, it encourages players to discover numerous endings through different combinations of actions. Individual playthroughs take only a few minutes, but the overall experience becomes considerably more engaging when exploring alternative possibilities. Each attempt offers opportunities to investigate previously overlooked interactions, reconsider earlier choices, and discover unexpected consequences. This structure makes the game particularly appealing to completionists and players who enjoy uncovering hidden narrative paths.
Puzzle-solving adds another interesting dimension to the experience. Rather than relying on complicated riddles or demanding mechanical challenges, the puzzles revolve around understanding relationships between choices, objects, and outcomes. An integrated hint system allows players to purchase clues for undiscovered endings using in-game coins. These hints can be compared with the conditions associated with previously discovered conclusions, providing useful guidance without completely eliminating the satisfaction of experimentation. This thoughtful feature reduces frustration and makes the process of discovering alternative endings more approachable.
Visually, the game embraces a charming 2D aesthetic influenced by anime illustrations and retro adventure games. Its cute character designs contrast effectively with the unsettling situations that unfold throughout the elevator journey. This combination gives the experience a personality that feels simultaneously playful and disturbing. Rather than depending on realistic graphics or elaborate environments, the presentation emphasizes expressive imagery, unusual encounters, and atmospheric storytelling. The restricted setting becomes an advantage by maintaining attention on each new passenger, object, and mysterious occurrence.
The psychological horror elements are particularly effective because they emphasize anticipation rather than constant danger. Players never know exactly what awaits behind the next elevator door, creating tension through uncertainty and curiosity. The game also incorporates moments of absurdity and humor, preventing the atmosphere from becoming excessively oppressive. This balance makes it suitable for players who appreciate supernatural mysteries but prefer experiences that are less intense than traditional survival horror adventures.
Despite its creative premise, the game has several limitations. Its extremely short individual playthroughs may disappoint players seeking a lengthy narrative adventure, while the emphasis on multiple endings inevitably introduces repetition. Revisiting familiar situations becomes necessary when pursuing undiscovered outcomes, and the straightforward interaction system offers limited mechanical depth. Players expecting elaborate environmental exploration, complex puzzles, or extensive character development may find the experience comparatively modest. Nevertheless, these shortcomings are understandable considering its deliberately compact design.
The game also provides 67 Steam achievements, offering additional incentives for players interested in completing every available challenge and discovering alternative outcomes. Its support for several interface languages, including English, Japanese, Spanish, Simplified Chinese, Korean, Indonesian, and Italian, further improves accessibility. Combined with its intuitive controls and modest technical demands, these features make it an approachable experience for a wide variety of players.
Regarding Steam Deck compatibility, No Ghost in Sky Elevator is listed as Steam Deck Verified, making it suitable for Valve's handheld gaming device. Its uncomplicated point-and-click mechanics, lightweight presentation, and brief gameplay sessions complement portable gaming particularly well. Players can comfortably explore different narrative routes without needing extended periods of uninterrupted play, making the handheld format an excellent match for its replay-focused structure.
Ultimately, No Ghost in Sky Elevator succeeds through its imaginative concept, accessible mechanics, and entertaining collection of branching scenarios. Its greatest achievement is transforming a mundane elevator ride into an engaging exercise in curiosity, experimentation, and supernatural uncertainty. Although its limited duration and repetitive structure prevent it from delivering the depth of a larger adventure, its distinctive atmosphere and numerous possible outcomes provide worthwhile entertainment for fans of unconventional indie experiences.
A creative and entertaining miniature horror adventure that combines surreal encounters, meaningful choices, and multiple endings into a memorable experience. Its charming presentation, accessible puzzle mechanics, and Steam Deck Verified compatibility make it an appealing choice for players who enjoy short, mysterious adventures with substantial replay potential.
Rating: 8/10
A short, simple, yet surprisingly captivating, good time!
No Ghost in Sky Tower is a pretty basic Point n Click title that lovingly wraps itself in cutesy, atmospheric, horror. While you wont exactly be spending a long time with this one, its proof that not everything of value is dependent on the amount of time it consumes.
Funny enough, despite how short NGST's run time might actually be, its the incredibly short completion time, combined with it intriguing oddness, that somehow keeps pulling you back in, just to try and see all its various little different things. Its weird, and sometimes doesn't always make sense... but its charming and short enough where none of that actually makes the experience frustrating!
This game certainly isn't going to be taking the world by storm, nor is it going to be sending shivers down your spine. But for its extremely modest premise and even more modest price point, No Ghost in Sky Tower is a fun little evening romp, in a spooky "ghost house-like" elevator, that's filled to the brim with charm and atmosphere. Thanks to its small yet eccentric cast, oddball sense of humor, and minor amounts of "horrifying" jump scares.
Sit back, kick your legs up, grab some candy corn, and enjoy the short but enjoyable ride~
Great to get your Halloween spirit flowing!
Not as good as the previous House game, even more tedious and repetetive. Also has some performance issues. Art is still good, but this time feels pretty limited. Reccomend playing with speed hacks, you won't lose much of the game while saving yourself some time.
a cute short horror game
like its sequel I wish you could rewatch the full endings and not just the CG and text part
A horror game that's more about quirky cuteness than ooky spooky. It was a pleasure to uncover all the endings and puzzling felt thoughtful and thought out. The jumpscares weren't scary but the humour of some of their designs as well as the writing had me cracking up at times. This is a gem of a point and click honestly! Glad I picked it up! :)
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Additional Information
| Developer | Midori Games / みどりげーむず |
| Platforms | Windows |
| Age rating | None |
| Release date | May 12, 2023 |
| User reviews | 98% positive (59) |