Never 7 - The End of Infinity
Never 7 - The End of Infinity player count right now
- Playing now
- 2
- Peak 24h
- 2
- Peak 30d
- 2
- Record since SteamStat tracking began
- 2
Developer: MAGES. Inc.
Publisher: Spike Chunsoft Co., Ltd.
SteamStat started tracking Never 7 - The End of Infinity on November 7, 2026. The daily chart appears after 7 days of data.
Average players
Hourly detail
Never 7 - The End of Infinity player count by month
Never 7 - The End of Infinity has 2 players in-game right now, and the 24-hour peak is 2. The peak so far in November 2026 is 2 players, 1 on average.
| Month | Average players | Change | Peak players |
|---|---|---|---|
| November 2026 (so far) | 1 | — | 2 |
From SteamStat's own samples of the Steam player count since tracking began. Change compares a month's average with the month before.
Never 7 - The End of Infinity price history on Steam
Prices in the US Steam store, USD.
- Price now
- $13.99
- Lowest recorded
- $13.99
- Highest recorded
- $19.99
- Price changes
- 2
Recent price changes
| Date | Price | Change |
|---|---|---|
| $13.99 | -30% | |
| $19.99 | first record | |
| Free | first record |
SteamStat has recorded the price of Never 7 - The End of Infinity since February 3, 2025. The lowest is the lowest paid price: free giveaways are not counted.
At a glance
Never 7 - The End of Infinity has 2 players in-game right now, 100% of its 24-hour peak of 2. The record since SteamStat started tracking it is 2 players, set on November 10, 2026. 70 Steam reviews rate it “Mixed” (66% positive). Released on March 6, 2025 by MAGES. Inc.. Current price: $13.99.
Description
The protagonist, Makoto Ishihara, had the worst possible awakening. He had a dream in which a girl died a tragic death right in front of his eyes. The seminar training camp was supposed to go off without a hitch...or so Makoto believed.
April 6th.. The day everything changed.
The uneasiness turned in to despair, and the premonition turned into calamity...
Will Makoto be able to stop the tragedy and see the light of the morning on Day 7?
A classic Sci-fi visual novel written by Kotaro Uchikoshi comes to Steam, 24 years after the initial Japanese release!
Gameplay Features
Progress through the story via point-and-click visual novel style gameplay
Your choices will affect the outcome of the story with multiple scenarios and endings.
Supported languages: english, japanese, traditional chinese
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Description and screenshots are provided by the publisher via the Steam Store page.
System Requirements
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: Intel Core i3 / AMD Ryzen 3 or better
- Memory: 4 GB RAM
- Graphics: Intel HD 3000 / Nvidia Geforce GT 520 / Radeon HD 5450, with 1 GB GPU memory
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Sound Devices compatible Direct Sound
- Additional Notes: Resolution: 1280x720 or better required
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: Intel Core i5 / AMD Ryzen 5
- Memory: 8 GB RAM
- Graphics: Nvidia Geforce GTX 670 / Radeon HD 7870, with 2 GB GPU memory or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Sound Devices compatible Direct Sound
- Additional Notes: Resolution: 1920x1080 or better required
Mac
Linux
User Reviews
You should trust the reviews saying that this isn't worth your time. At first it seemed fun but then it gets really really tedious, and it's just very hard to ever care much about what's happening since none of it ever really feels real or impactful.
the beginning of era here with funky scifi
solid vn that would be the prototype of many hit titles like zero escape and ai somuin file
but man this one really is a drag (even for me who enjoys slow paced) and some things didnt really age well 20+ years later but some routes are nice
its meh
when you have such dogwater game with women the universe has to rewind time
Absolute Cinema
...Okay, this one is on a more underwhelming side of things and feels more like a "first serious training project" kind of game. Not a terrible waste of time by any means, but falls behind Ever17 (and any other project Uchikoshi made afterwards) and has some unforgivable gaps for modern sci-fi VN standards.
I mean it's alright, don't mind the low playtime, I've played through the entire game on the PSP fan translation before and only really bought it here cause i said i would if it ever got properly released outside of japan as i used to be a massive Kotaro Ushikoshi slob, with 999 and VLR being 2 of my favourite games of all time and I just have a very soft spot for the first 2 AI the somnium files games.
As for Never 7 The characters are nice, well developed, the music is pretty damn good, The story is alright until the ending, where It feels like they were building up to something pretty neat but instead just decided to dip out and make a massive deus ex machina for why things were happening the way they were despite the game giving clues and foreshadowing for something else.
A Massive miss for me though was the almost complete lack of QOL improvements that the PSP remaster brought over, For being visual novels the Infinity Games starting with Remember 11 used to have an insane amount of neat additonal content, a gallery, music player, Ending Tracker, the TIPS section would give information about world building, inside jokes and what not, pausing the game told you information about your current scene, how far you are into it. It sounds really stupid but these little additions did really add alot for me and seeing almost all of them gone sucks
I don't know if i'd recommend this game to someone who isn't either a visual novel connoseur or a pre existing uchikoshi fan, If your either of those things though it's not a bad time
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Additional Information
| Developer | MAGES. Inc. |
| Publisher | Spike Chunsoft Co., Ltd. |
| Platforms | Windows |
| Age rating | None |
| Release date | March 6, 2025 |
| User reviews | 66% positive (70) |